Need props, quest cards, or kit guides? Every printable resource — kit packing guides by age, quest cards, hero identity cards, slap bracelets, storybooks — lives in the Printable Resources Library. Download what you need before your meeting.
Before You Walk In (Leader Prep)
- Pray over the meeting the night before — name each kid you expect.
- Pick the pillar for the week (Body / Mind / Spirit) and the matching hero (Harvest Hulk / Sage Sol / Grace Guardian).
- Choose the memory verse from the suggestions in each section, or pick one your pastor recommends.
- Gather supplies: Bibles (or printed verse cards), name tags, markers, kit assembly materials, snack + water, music speaker, timer.
- Arrive 20 minutes early — set chairs in a circle, queue the in-app video, write the verse on a board where everyone can see it.
- Recruit one helper for every 6 kids. Required for ages 2–5; strongly recommended for all ages.
Meeting Header (Fill This In)
- Date: __________________________
- Chapter: __________________________
- Pillar this week: ☐ Body ☐ Mind ☐ Spirit
- Memory verse: __________________________
- Hero of the week: ☐ Harvest Hulk ☐ Sage Sol ☐ Grace Guardian
- Kids expected: ______ Helpers: ______
00:00 – 00:05 · Opener (5 min)
Goal: Every kid feels seen and named the moment they walk in. Energy goes from "outside chaos" to "we're together now."
What to do, step by step:
- Stand at the door. Greet each kid by name with eye contact and a high-five, fist-bump, or hug (their pick).
- Hand them a name tag and point to the circle.
- Once everyone is seated, do a fast "high / low" round — one good thing and one hard thing from the past week. One sentence each. Leader goes first to model it.
- Stand and say the Trinity Rich Kids creed together, hand on heart: "I'm a Rich Kid — Total Health Is My Wealth."
Scripture to anchor this moment: "See, I have engraved you on the palms of my hands." — Isaiah 49:16. God knows their name; we do too.
Age-group adaptations:
- Ages 2–3 (Tiny Trio): Skip "high/low." Sing a 60-second hello song instead ("Hello [name], we're so glad you're here"). Use a puppet to greet each child.
- Ages 4–5 (Hero Dress-Up): Hand each kid a cape or hero sticker as they arrive. "High/low" becomes "happy face / sad face" — they point to a feelings chart.
- Ages 6–7 (Quest Cards): Standard high/low works. Add a "quest card check" — did you complete last week's card?
- Ages 8–9 (Rich Kid Missions): Ask "what mission did you live out this week?" instead of high/low. Track wins on a whiteboard.
- Ages 10–12 (Creators Guild): Skip the creed sing-song; say it once, firmly. Ask "what's one thing you created or shipped this week?" Treat them like the leaders they're becoming.
00:05 – 00:15 · Scripture & Theme (10 min)
Goal: Anchor the entire meeting in God's Word so the activity isn't just fun — it's formation.
What to do, step by step:
- Open your Bible (kids see the physical book — this matters).
- Read the week's verse out loud, slowly. Then have the group read it together. Then have one kid read it alone.
- Ask the two anchor questions:
- "What does this verse tell us about who God is?"
- "What does it tell us about who we are?"
- Bridge to the pillar: "This week we're focused on [Body / Mind / Spirit], and here's how this verse connects…"
Suggested verses by pillar:
- Body: 1 Corinthians 6:19–20 ("your body is a temple"), 1 Timothy 4:8, 3 John 1:2.
- Mind: Philippians 4:8 ("whatever is true… think about such things"), Romans 12:2, Proverbs 3:5–6.
- Spirit: Galatians 5:22–23 (fruit of the Spirit), Micah 6:8, Matthew 5:14–16.
Age-group adaptations:
- Ages 2–3: Pick a 5-word phrase only ("God is love" — 1 John 4:8). Sing it three times with hand motions. Skip the questions.
- Ages 4–5: Read a one-verse story (e.g., Psalm 23:1). Use a felt board or picture book. Ask only one question: "How does that make you feel?"
- Ages 6–7: Read the verse from a kid-friendly Bible (NIrV / ICB). Have them act out one word. Both anchor questions work — keep answers short.
- Ages 8–9: Use the full verse from NIV. Add a "context" sentence: "Paul was writing to a city that…" Have kids paraphrase the verse in their own words.
- Ages 10–12: Read the surrounding 3–4 verses, not just the memory verse. Ask a third question: "Where do you see culture pulling you the opposite direction?" Let them wrestle with it.
Leader notes: __________________________________________
00:15 – 00:35 · Activity (20 min)
Goal: Embody the lesson — kids learn with their bodies, not just their ears. Movement, making, or playing locks the truth in.
What to do, step by step:
- Transition with energy: "Stand up — we're moving."
- Explain the activity in under 60 seconds. Demo, don't lecture.
- Run the activity. Helpers float and keep every kid engaged.
- End with a 60-second debrief in the circle: "What was the best part? What did this teach us about [pillar]?"
Activity ideas by pillar:
- Body week (Harvest Hulk): Power-Up Workout (jumping jacks, squats, push-ups in 30-sec rounds), Rainbow Veggie Tasting Challenge, relay race outside, "freeze dance" to worship music.
- Mind week (Sage Sol): Starlight Breath (4-in, 4-hold, 4-out for 5 rounds), Wonder Walk (10 min outside, kids point out 3 things they've never noticed), gratitude journal page, "renew your mind" word collage.
- Spirit week (Grace Guardian): Kindness Dare cards (each kid draws one and must complete it before next meeting), prayer circle with hands on shoulders, secret-gift mission (anonymously bless another chapter), write encouragement notes for hospital kits.
Age-group adaptations:
- Ages 2–3: 10 minutes max — they will not last 20. Use the Tiny Trio sing-along videos in the app, stretch, simple animal-walk movements. Snack break can be part of the activity.
- Ages 4–5: Put on the cape. Act out the hero's mission as a play — leader narrates, kids move. Use props (foam sword for Hulk, star wand for Sage, shield for Grace).
- Ages 6–7: Quest cards drive it. Each kid draws a card and the group completes the quest together (e.g., "do 25 squats as a team," "write a thank-you note to the janitor").
- Ages 8–9: Real missions. Walk to a neighbor's house and rake leaves. Cook a healthy snack from scratch. Build a Trinity Kit and decide together who gets it. Money & giving talk: "if you had $10, what would you do?"
- Ages 10–12: Creator-style. Film a 60-second short answering "what does [pillar] look like in real life?" Edit it in the app. Plan a real community project (food drive, mural, fundraiser). Hand them the clipboard — they lead it, you advise.
Activity chosen: __________________________________________
00:35 – 00:45 · Trinity Kit Moment (10 min)
Goal: Pull kids out of themselves. Serve a kid they will never meet. This is the heartbeat of the club.
What to do, step by step:
- Lay out kit materials on a long table (or floor).
- Assign roles — packers, note-writers, prayer-warriors.
- Assemble 2–3 Trinity Kits as a group, or write encouragement cards to include in next week's kits, or pray over a kid in another chapter / hospital / shelter who will receive a kit.
- Before sealing each kit, pause. One kid prays a short blessing over it.
Scripture to anchor this moment: "Whoever is kind to the poor lends to the Lord, and he will reward them for what they have done." — Proverbs 19:17. Also Matthew 25:40 and James 2:14–17.
Age-group adaptations:
- Ages 2–3: They drop one item into the kit (a sticker, a small toy). They "help" — that's the goal. No assembly line.
- Ages 4–5: Color a picture or sticker that goes inside the kit. Leader writes the note; kid signs their name.
- Ages 6–7: They write a one-sentence encouragement card ("You are brave. — Mia"). They help seal kits.
- Ages 8–9: Full assembly. They decide together which 2 kits get sponsored from chapter funds and why. Track totals on the leader dashboard together.
- Ages 10–12: Run the entire kit station. They delegate, count inventory, write the social post about it. Leader watches and only steps in if needed.
00:45 – 00:55 · Badge & Quest Check-In (10 min)
Goal: Celebrate progress out loud. What gets named gets repeated.
What to do, step by step:
- Open the Leader Dashboard on your phone or tablet.
- Read every badge earned this week — each kid by name. Group claps after each.
- Announce the next quest. If there's an in-app hero video, play it on the speaker / TV together.
- Hand out physical incentives — stickers, certificates, patches, kit-sponsor pins.
- Set the personal challenge: "By next week, every Rich Kid in this room will _______."
Scripture to anchor this moment: "Well done, good and faithful servant!" — Matthew 25:23. Naming faithfulness is biblical.
Age-group adaptations:
- Ages 2–3: Hand out a sticker for showing up. That's the badge. Big cheer for every name.
- Ages 4–5: Cape pin or hero patch. "You wore the cape — you ARE a hero." Show the quest video; keep it under 2 minutes.
- Ages 6–7: Quest card completion certificate. Hand out the next card stack so they can pick during the week.
- Ages 8–9: Mission badge + a real responsibility for next week (e.g., "you lead the opener"). Money badges count too — track giving streaks.
- Ages 10–12: Creator badges, leadership tier promotions, financial-literacy milestones. Public recognition matters here — let them post the win to the chapter feed (co-signed by you).
00:55 – 01:00 · Closing Prayer (5 min)
Goal: Send them out blessed, named, and clear on the week ahead.
What to do, step by step:
- Stand in a circle. Hold hands or put hands on shoulders.
- Each kid prays one sentence — "Thank you God for ___" OR "Please help ___". Pass it around the circle. No pressure — they can say "pass."
- Leader closes by blessing each kid by name where possible: "Lord, bless [name] this week with strength and joy."
- Send-off, said together loudly: "You're a Rich Kid. Total Health Is Your Wealth. See you next week."
Scripture to anchor this moment: The Aaronic blessing — "The Lord bless you and keep you; the Lord make his face shine on you and be gracious to you; the Lord turn his face toward you and give you peace." — Numbers 6:24–26. Use it word-for-word if you want.
Age-group adaptations:
- Ages 2–3: Leader prays the whole prayer. Kids fold hands. End with "Amen!" loud.
- Ages 4–5: Each kid says "Thank you God for ___" in one word. That's enough.
- Ages 6–7: Full one-sentence prayers. Coach the shy ones: "want me to start it for you?"
- Ages 8–9: Let one kid close the prayer this week. Rotate weekly.
- Ages 10–12: A kid leads the entire closing. You bless them at the door as they leave.
After the Meeting (Leader Checklist)
- ☐ Post a weekly recap in chapter chat (photo + 1 win + next week's verse).
- ☐ Pin next week's memory verse so families can practice at home.
- ☐ Update attendance in the Leader Dashboard.
- ☐ Text or email any parent follow-ups (kid had a hard moment? celebrate a win? flag a concern).
- ☐ Order more kits if running low (target: never below 10 on hand).
- ☐ Pray over the names of every kid who came — and every kid who didn't.
Troubleshooting (Quick Fixes)
- Energy crashed? Stand up. Move. Skip ahead to the activity early.
- One kid dominating? Use the "popcorn" rule — speaker picks the next speaker.
- Quiet kid? Give them a job (timer-keeper, prayer-starter, kit-sealer).
- Behavior issue? Pull aside privately. Never shame in the circle. Loop in the parent same day.
- Running long? Cut the activity short, never the closing prayer. End on time — parents notice.
- Mixed ages in one room? Pair older kids with younger as "buddies." Older kids grow more by teaching than by being taught.
What happens between meetings?
The 60-minute meeting is just the spark. The chapter lives in the 6 days between. See the Chapter Continuity Guide for the day-by-day rhythm (parent texts, mid-week missions, quest check-ins, outreach) and the full 12-week season roadmap that takes your chapter from launch to graduation.
Questions? Need backup? Email support@themissionmall.org — we're in this with you.